VR Interactive Characters (Final Pass)

 This last week I focused on finalizing the textures and making sure they looked good with the lighting in the scene. I also added more extrusion to the trim walls to make them look more realistic and added emissive materials.





Perforce Screenshot



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Final Delivery

For the final turn in I worked on finishing all the textures and importing them into the scene. I also did a final lighting pass and tweaked...