Hard Surface Modeling Part 04

 Unreal Renders








Legends of Zuck version (ignore the typo)






10,281 Poly Count



Substance Painter



Texture Maps



Reference


Hard Surface Modeling Part 03

Final High Res Model


 

Bake in Substance



Unreal



Wireframe



Reference




Final Delivery

For the final turn in I worked on finishing all the textures and importing them into the scene. I also did a final lighting pass and tweaked...