Environmental Art Techniques Part 03: Vertex Painting

WIP Scene with Vertex Painting




Textures



Material Blueprint



ZBrush Sculpt



Reference




Environmental Art Techniques Part 02

Unreal




Zbrush High Poly Sculpt



Substance Bake



Wireframe



Texture Maps



References


Environmental Art Techniques Part 01

Unreal Render




Substance



High Res Sculpt



Low Poly Mesh



Texture Maps



Parallax Occlusion BP



Reference






Final Delivery

For the final turn in I worked on finishing all the textures and importing them into the scene. I also did a final lighting pass and tweaked...