WIP Scene with Vertex Painting
Textures
Material Blueprint
ZBrush Sculpt
Reference
Unreal
Zbrush High Poly Sculpt
Substance Bake
Wireframe
Texture Maps
References
Unreal Render
Substance
High Res Sculpt
Low Poly Mesh
Parallax Occlusion BP
For the final turn in I worked on finishing all the textures and importing them into the scene. I also did a final lighting pass and tweaked...